• Please respect the facility in which Balls to the Walls is hosted.
• No Outdoor Shoes in the gym
• No Marking running shoes
• No bare feet allowed on court
• Gym is to be left the way it was found. Throw away your garbage and clean up after yourselves.
• You will be asked to leave the gym if the rules are not abided by.
• 6 Players are required on the floor at one time.
• We recommends teams of 9-12 players to avoid defaults. Teams are also encouraged to have subs if needed.
• Teams are allowed to add to their roster at any point. Please ensure any additional team members have completed their waivers with the registration table.
• No spectators that are not players in the tournament will be permitted in the gym due to space limitations.
• A minimum of 4 players need to be present at the start of the game to avoid a default.
• If the minimum requirement is not met, the team that is short players will lose the game by default 10-0.
• If both team captains agree, the minimum requirement can be waived and the game can be played and count towards the standings.
• All Games are self officiated. Players are responsible to make their own calls and keep their own score. When a player is hit they must raise their hand and move off the playing court immediately.
• We rely on our players being honest. When you are guilty of an infraction don’t assume no one saw you. Captains should speak up and call their own players fouls if they see them.
• If a team continues to not call themselves, the coordinator will warn them and report this to the officials. If the same player or team continues to not call their infractions then they will be asked to sit out.
• Reckless, aggressive, threatening or unsportsmanlike behaviour will result in being ejected from the game. If this behaviour is repeated, the player may face ejection from the tournament. If this is a team wide issue, the entire team may be ejected from the tournament.
• If a team or individual is found guilty of objectionable behaviour; the tournament Coordinator has the right to:
- Warn a player
- Ask a player to sit out
- Ask a player to leave the gym
• Judgment calls made by the coordinators are final and protests will not be considered. Players or teams that argue with the coordinator will be subject to suspension or ejection from the league. The coordinators are not trained referees and are there to keep the game running and ensure games start and end on time. Please respect them. They have the right to make any player sit out or leave the gym. If asked to do either, you must do so immediately.
• Teams should arrive at the gym no less than 10 minutes prior to the scheduled start time to ensure games start on time. A game that starts late will be a short game. All games must end on time. No Exceptions.
• Games will be 25 minutes long. Teams will play as many matches as they can within the 25 minutes.Whichever team wins the most matches within the 25 minutes gets the Win.
• At the end of the allotted time if a game is still being played then the team with the most players left gets the win.
• The Captains should confirm the score after each match.
• 6 Balls are used during the game
• The game will start by placing 3 balls five feet from both sides of the center line. Teams will stand at the back wall or back line when the gym does not have an acceptable wall to use. Teams will taketurns starting the game by calling out loud 3,2,1 dodgeball.
• Once the game starts balls are dead until they have touched the back wall. Once they have touched the back wall they are live. If a ball is dropped en route the back wall, the player that threw it is out.
• Prior to the start of the game the coordinatior should go over any boundary lines or other rules that need to be discussed based on the particular gym and playing area.
• No squeezing the balls. If the coordinator sees a player squeezing a ball, that player will be called out. If the scorekeeper sees a player continuously squeezing balls, that player will be asked to sit out the remainder of the night.
• Throwing the ball excessively hard and high is considered reckless and aggressive behaviour. This will not be tolerated.
• Players must throw the ball from behind the attack line. The ball must completely come out of the players hand before crossing the attack line. If the player’s momentum carries them over the attack line the throw is legal if the ball was thrown before they crossed the attack line. If the ball was not completely out of their hands, they are out. If a player continually throws the ball from the wrong side of the attack line they will be asked to sit out.
• You have 10 seconds to throw the ball. If you do not throw the ball in 10 seconds you must give the ball to the other team. There is no clock, so players must use the honour system.
• If a player catches a ball, the thrower is out and the team that caught the ball can have another player re-enter the game. Players re-enter the game in the same order they were eliminated from the game. First Out – First In.
• The player that catches the ball does not have to catch the ball clean. They can fumble with the ball as long as they have full control before the ball touches the floor, another player, another ball, the wall, or any other boundary surface.
• You cannot save a player by catching the ball after the player was hit.
• If a player drops a ball to catch another ball they are out. Once you are in possession of a ball you cannot drop the ball. You must throw the ball and ensure that it lands on the other side of the center line.
• Players may pass a ball to a teammate, however they must pass the ball to the teammate and the teammate must catch the ball. If they drop the ball they are out.
• You cannot hand the ball, kick the ball or push the ball with another ball to a teammate.
• If a player throws the ball and hits another player above the shoulders, the thrower is out and not the player that got hit.
• If a player hits another player above the shoulders twice, they will be asked to sit out for the remainder of the night. No Exceptions – Players are responsible for their throws. Players that duck or dive into the ball are out.
• If a ball hits a player below the shoulders and then the ball bounces and hits the player above the shoulders, is not considered a headshot.
• Once a player is hit with a ball they are out except for hits above the shoulders.
• When a match is down to 1 player vs 1 player, there is no time limit.
• If a player that is ducking gets hit in the head then the player that got hit is out. Ducking is any movement that deviates from and upright position (Kneeling, bending over, crouching etc…).
• Players are not allowed to cross the center line, but may lean across to get a ball as long as they do not touch the floor on the other side of the line with any part of their body. If any part of their body touches the ground on the opposite side of the center line they are out.
• Players are not allowed to hold more than 1 ball at any time. If you hold more than 1 ball at any time you are out.
• You cannot use your feet or another ball to hoard or stockpile balls on your side of the center line. Teams are encouraged to keep the balls flowing by having someone move the balls throughout the court if they are stockpiling on one side of the court.
• Once a team is down to their last player, the opposing team has one minute to get that player out. If the team with one player is still in the game after one minute, a second player can join the game. The team with the single player is not allowed to stockpile balls in an attempt to run the clock down. If the player does this, they are automatically out. Teams are responsible to count down the minute.
• If a team is down to one player and balls are piling up on one side – either the rep, or one of the players from either team can go on the court and put the balls back in play. This is a sportsmanlike thing to do and it helps keep the games moving. Teams should encourage players to keep the balls in play
• A player holding a ball can use that ball to deflect thrown balls. However, if that player fumbles and drops the ball they are holding when deflecting another ball they are out.
• Players are responsible to call when they are out. Raise your hand and let everyone know you have been hit and leave the placing area immediately. If any part of your body below the shoulders gets hit by a live ball you are out. This includes a ball that brushes your shirt or pants.
• Players that sit or kneel for more than 10 seconds are out. These rules are in place to ensure that everyone has a good time playing this game. This is dodgeball and everyone should expect to get hit with a ball. However, players should respect the fun first mentality as well as their opponents and avoid taking actions that may affect another player in a negative way.
• Players are not allowed to hide behind any doorways, curtains, stands etc….
• A ball is dead once it hits the floor, ceiling, wall, curtain, another player or another ball or any other obstruction on or near the playing court. Once a ball is dead a player cannot be knocked out if hit with that ball.
• If there are out of bounds areas defined, when a ball goes out of bounds, the player closest to where the ball left the playing surface, can leave to get the ball. They must go directly to the ball and return.
• The player that leaves the playing area to get the ball is out of play and cannot be hit or hit someone else. The player should let it be known that they are getting the ball by raising their hand and verbally letting the other team know.
• If there are subs on the sidelines, they may place the ball in the playing area where it exited. They cannot pass a ball to a teammate.
• If a ball enters another games playing surface, leave the ball until the other game passes the ball over. The coorindators will assist in retrieving the ball.
• When a player is out of bounds any result of their player does not count in the game. For example if a player catches a ball out of bounds the thrower is not out. If a player throws a ball from out of bounds any player hit is not out. If you are out of bounds collecting a ball, that ball is not in play again until you bring it back in bounds.
• All players are responsible for their own alcohol consumption.
• Don’t drink and drive.
• Anyone who is abusing the alcohol provided can be subject to ejection from the tournament.
• Gym time is very limited. The tournament will not reschedule games for any reason.
• Should you cancel or not show up for your game you will lose by default.
• Any issues throughout the game should be brought to the attention of your captain and the two captains and Coordinator can discuss a solution. No one other then the Captain should discuss these issues with the opposition.
• Registration fees are not refundable.